No problem, glad I could be of some help. I know the eyes were horrible on my first few models. Someone who was REALLY good at this kind of stuff told me a few things when I was first getting started: 1. Always do the deep parts first. It’s not as big of a deal if you get paint where it doesn’t belong because it’s easy to fix if it’s easy to reach. 2. Eyes are not as important as you think they are. The smaller the model, the harder it is to do such tiny detail work. 3. Don’t even try pupils until you get good at painting. Not only are they nearly impossible to do unless you’re really experienced, but you’ll never get them both straight so they’re always going to look wrong.
Only advice I’ve ever received on doing eyes, it’s always steered me right, and it can be applied to most any small detail work.
Most people who do a lot of modeling like this will have a set of small files and an exacto knife for handling flashing. I’ll often use the exacto knife to sort of shave away flashing in delicate areas. Best advice on that front is to take your time and be careful. It doesn’t take much pressure to knock it loose.
If you’re looking for files and fine tipped knives,you’ll likely be able to find a fairly cheap set of really small files at your local hardware store. I think I paid a dollar or two for the set I have, and it’s a really nice assortment of narrow and round files.
For the knives, I found a pretty nice set on sale, but generally just your local Wal*Mart or similar would have something that can be used.
As for the radiation damage, I think Harold said it best in Fallout: Brotherhood of Steel, . . . . “Sometimes the meat slides right off the bone, if you know what I mean. Heh heh. Whoo. That was a wild time.”
You’re doing some really nice work. Colors look great and the bases are top notch work.