I would love to see a Picard sourcebook, I would also love to see Modiphus’ license extended to Strange New Worlds and possibly Prodigy
Give it time knowing them.
I would love to see a book treatment of each season of Star Trek like C7 did for the Doctors (Who). A summary of the episode, game stats and a rich section on possible follow-up adventures.
But I’ll take Campaign books for ST DIS Season 3-5 and PIC at any day. Especially with Picard Season 3 finished, I would love to see a book on the 3 seasons.
Campaign Books, yes:
I would love to see a Movie Era Campaign book and one for Enterprise.
And one for TOS, with Starbase 47.
This is an odd request, maybe, but I’d love to see a Tricorder-Set-style super starter set, but for the TNG era. I love TOS but most anyone I know who loves Trek loves the TNG/DS9/VOY era, many of them have never even seen TOS. I know I could adapt things to TNG era, etc., but then there’s little point in buying the set if I have to rework a bunch of stuff
Alternatively, an updated/expanded Starter Set, with an actual proper number of dice in it (as in the Tricorder Set), and a second campaign to follow on from the initial Starter Set mini-campaign. I honestly was a little peeved when the Starter Set said it has ‘everything you need to start playing!!’ and then has nowhere near enough dice in it. Add £10 to the price, give me the 5d20/10d6 pack and some new adventures chucked in, and I’d happily buy several (one for me, others for friends).
Besides that, more adventure collections and campaign books are always welcome, and I’ll very happily buy the Lower Decks one when it comes out. But just for me personally, I’ll never, ever buy anything from the Discovery/Picard shows. Movie Era stuff would be great, a full-on Dominion War/DS9 campaign would be great, a Voyager campaign guide, Strange New Worlds if Paramount is agreeable, etc.
I’d love a book that provides a framework for a Voyager-style campaign (a lone - or not - ship lost on the other side of the galaxy), but not specifically set in the Delta Quadrant. It could give options for different flavors of a campaign (marooned by accident/hostile action vs deliberately sent through, say, a periodic wormhole or something; a single ship vs two crews forced to work together vs two or more intact ships; etc) with lots of random tables, and rules for jury-rigging your ship with alien technology you bought/scavenged along the way when your own spare parts run out.
Gamemaster’s Guide offers ideas on far from home games. Not random tables, but ideas on running games similar to Voyager. Delta Quadrant book also has some advice on it.
Jury-rigging is detailed in the Utopia Planitia Starfleet Sourcebook.
I’d like to make a slightly different suggestion. Campaign books are fine, but they are large and not designed to jump into. The Shackleton Campaign book is a great book IMO coming in at around 320 pages. It is a great campaign IF, If you have a regular gaming group that will be able to stick around and play it out.
I’d like to suggest something a little smaller loosely akin to the Plot Point (PP) books used by Savage Worlds. They are usually short, though I do have one in the 180 page range. Essentially they have four broad sections containing the following in no particular order.
Part 1 has anything needed that is not covered in the core books or supplements. A unique science ship, it is here. Natives from Kepler 444? Listed here.
Part 2 is the adventure, two to ten loosely connected adventures that can be played “out of the box” individually or as a “campaign”.
Part 3 is anything needed support Part 2. NPC write ups, encounter charts, weapon descriptions, etc. If it is needed for the adventure and not in the core/supplements you’ll find it here. One Plot Point actually had a short index referencing back to the core rulebook pages to make it easy to find.
Part 4 was plot seeds and adventure starters that followed the main adventures themes.
The entire point was I, as a GM, could grab the book from the shelf. Do a quick 15 minute read and run the adventure. I could do an entire campaign with minimum prep or with preparation I could build the PP up to the detail of Shackleton. The main idea is that all those people that simply do not have the time needed to design, prep and play full campaign can instead enjoy a pseudo-campaign.
Just a thought.
The free mission briefs have that sort of thing. There are also lots of paid adventure modules that I assume do more of what you ask.
Not at all. They are just a series of adventures.
I am speaking of a specific mini-campaign where the adventures can also be stand alone.
I have all the mission briefs plus the various adventures and if they worked I wouldn’t have brought it up.
Plot point style books are a great way of providing a “campaign” style supplement without locking up a setting. The Shackleton campaign is OK, but the Tikal(?) fell flat for me and is just uninteresting. But it is now too deeply tied to setting. A plot point campaign is a campaign but not as invasive for a setting.
Shackleton style campaigns influence and shape the setting.
Plot point mini-campaigns can be played without any real impact on the setting.
The tricorder set, starter set, Discovery Campaign Guide, and forthcoming Lower decks Campaign Guide all have 3-part mini campaigns that can be run as standalones or as short campaigns. Check those out if you haven’t yet.
But, Jim, we want everything NOOOOWWWW!!! (whining like a little baby)
@Modiphius-Jim we need a Star Trek Resurgence Campaign Book.
I’d be happy to start with a crew book!
Same. I’m surprised Modiphius hasn’t said anything about Resurgence considering how they’ve collaborated with STO.
I haven’t had a chance to play it. Is it a good game?
I’m really enjoying it so far!
You might have read that from me on some other place in the internet: If not half my group is playing the game I could have converted it 1 to 1 into a Star Trek Adventures Szenario. It is really great.
I wouldn’t mind something similar to the Archives of the Empire series for Cubicle 7’s Warhammer Fantasy Role-Play. In case more supplements are released before a particular series ends (or for ones that don’t currently have an end in sight), they can be used as an addendum of sorts to those supplements and previous supplements as well (such as the Quadrant or division books) if new information is revealed during the course of those series’.
No idea what those are, sorry.