Well, 3 off-topic posts in a wishlist thread should tell us: This is a thing.
I second @mattcapiche’s observation (this is a contentious point) and their wish for guidance on playing a game with hierarchies. I think the majority of RPGs focuses on “classic” adventurers’ groups with anarchic ideas of power and informal hierarchies and/or grass-root democratic decision making.
I wanted to quote Mal from Firefly saying that his ship was no town hall but did not find a youtube snippet. Still, there is no voting on a Starfleet’s ship’s bridge.
I opened a new thread for further debate on this topic.
All I want to say here is that advice on gaming with formal hierarchies in groups is something that should be on the wish-list.