Reaction timing vs. “after” activation effects:
So there was a question in the facebook forum regarding whether you could react before a suicider detonates it’s nuke. I realized the question also affects when you look at searchables and use limited use items, since all of these can happen “after” an action. This conflicts with the reaction that also happens “after” an action. Some interesting wording in the rules: Specifically limited use items are described as use “immediately” after an action, reactions on the other hand happen after an action is “complete”. This can still be interpreted both ways I think?
Personally I think it’s cooler if you with a reaction marker could deny opponents looting, or healing, but on the other hand I think it kind of breaks the game sequence a bit (when are you supposed to heal or look at that searchable then?) An official answer would be appreciated.