Could’t agree more. Some weapons are really cool and we’ll sculpted (such as the Grimsever), but others are so thick…
And I’ve seen the same problem in the hands of some models:
- Erik the Slayer in Dragon Bones armor (+giant weapon)
- Aela the Huntress
- Balgruuf the Greater
- Cicero (+Night Mother’s coffin)
All of our weapons, and indeed any small parts, are designed to a set of tolerances and prototyped before we go to production. They are as pointy and thin as we can make them for that model, and some models will have different tolerances for different pieces, because of the pull from the mould, the type of weapon and so on. If we can make it sharper or thinner without risking snapping, tearing or bending, we would.
The limitations of moulds is a long running thing for all companies.
There is nothing to stop the buyer from shaving and sharpening the weapon in the building process (although it’s not something I’d want the studio painters to do because it would misrepresent the models being sold)
Yo Solin, are you the bro that participated in Loranna’s RP back in the day? The lore community has been trying to recover the lost threads from that for awhile. Would love to chat about it! (email is firstname.lastname@example.org)
I’m really excited for the Dragonborn dlc entering this game, like Bonemold and Chitin armor, Morrowind factions, as well as Apocrypha settings, I’m also a fan of the Lurker, btw.
Beside that what about Falmer? I bet there are already plans so far.
And ofc I am also still waiting for dragons becoming implemented, so that we can get some more of’em. =)
I’d love to see some Falmer miniatures to recreate blackreach.