Compared to other weapons that can we wielded single-handedly (albeit by characters with Brawn 9+), 5[CD] damage plus Fearsome and the “killer quality” Intense is a bit too much, I find.
Most single-handed weapons are at 4[CD], the broadsword has 5[CD], but only the Parrying quality.
Even at 4[CD] such a weapon would most often be used by a Brawn 9+ character, so there will be at least +1[CD] damage bonus. At 5+[CD] damage, this weapon is very often causing a wound plus - due to Intense - a second wound. So a PC might only withstand two hits, before being taken out or outright killed.
As written in the opening post, this weapon is better than any axe, even adding the Fearsome quality (although I don’t see why this is causing more fear than an axe or a sword).
Fearsome is a thing that is caused by inflicting pain - like the whip in the core book. But, of cause, all weapons cause pain on hitting someone.
In the Conan source book that must not be named, the Urumi is a weapon that has the Fearsome quality, because it basically is a bunch of thin swordbladed whips, that wind around any defense - and endanger its wielder quite a bit:
The flintstone wooden “sword-club” above does not seem equally frightening to me.
Looking at the construction of such a pre metal age weapon, this has to be Fragile, it will shed its flint shards with every hit, and it is less solid due to its wooden frame holding those shards than a massive club.
It is more in the middle between a club and a two-handed maul.
And it doesn’t have the weight at the end to justify the Intense quality a heavy axe gets.
Due to its non-metal and fragile construction, I would expect it to be less effective than a battleaxe.
Considering the historical use of such a weapon, Knockdown and Stun would be most fitting as qualities, as they were used to make prisoners - later to be sacrificed in bloody rituals - not to outright kill the opponents.
If I were to introduce such a weapon in one of my games it would be modeled as:
Reach 2
Damage 4[CD]
Unbalanced
Fragile
Stun
Knockdown