Title: Operation: Silent Sabotage
Suggested era of play: The Next Generation era
Talents: Investigative techniques, deception, surveillance/counter surveillance, ground-based/starbase security systems, forensic science, explosives
Synopsis:
Location: Starbase 47, a remote outpost on the edge of the Neutral Zone
Antagonists: Romulan spies
Plot: The players are assigned to Starbase 47, a vital listening post and intelligence gathering hub near the Neutral Zone. They receive intelligence that Romulan spies have infiltrated the starbase and are planning a covert operation to sabotage Federation efforts in the area. The players must uncover the Romulan spies, prevent their sabotage, and protect the security of the Federation.
Major Beats:
Briefing: The players receive their mission from Starfleet Command and are briefed on the importance of Starbase 47 in monitoring Romulan activity near the Neutral Zone.
Investigation: The players conduct an investigation to identify the Romulan spies among the starbase personnel. They interview key NPCs, search for clues, and use their forensic science skills to analyze evidence.
Deception and Counter-Surveillance: The players discover that the Romulan spies are using disguises and encrypted communications to coordinate their sabotage. The players must use their deception and surveillance/counter-surveillance skills to gather intelligence on the Romulan spies without blowing their cover.
Sabotage Prevention: The players uncover the Romulan spies' plan to sabotage a critical Federation operation in the area. They must race against time to stop the Romulan spies from carrying out their plan, using their investigative techniques and explosives skills to thwart the sabotage attempt.
Confrontation: The players confront the Romulan spies and engage in a tense standoff, using their ground-based/starbase security systems skills to protect the starbase and apprehend the spies before they can escape.
Minor Beats:
Subplot: A secondary plot element involves a romantic subplot between two NPCs on the starbase, which the players can choose to investigate and resolve.
Subplot: The players uncover evidence of illegal gambling activities on the starbase, and can choose to follow up on this subplot and uncover a smuggling ring.
Key Non-Player Characters:
Commander Avaan, the commanding officer of Starbase 47 (Star Trek Adventures Operations Division Source book, p. 25).
Lieutenant V'Rel, the chief of security of Starbase 47 and a key NPC who assists the players in their investigation (Star Trek Adventures Operations Division Source book, p. 26).
Sub-Commander Rekkar, the Romulan spy posing as a Starfleet officer on Starbase 47 (adapted from Star Trek Adventures Core Rulebook, p. 344).
Conclusion:
The players successfully uncover and apprehend the Romulan spies, preventing their sabotage and protecting Federation interests in the area. The mission ends with a debriefing from Starfleet Command, commending the players for their diligent work in safeguarding Federation security.
Adding This Mission to Your Campaign:
This mission can be easily incorporated into an ongoing campaign as a standalone episode or as part of a larger story arc involving Romulan espionage. It can provide opportunities for character development through investigation, deception, and action, and can be adapted to suit the capabilities and interests of the players’ characters. The minor subplots can also be expanded upon or modified to fit the campaign setting and player preferences.