Fate's Wasteland Minis and Terrain

Hey all, After most of the year of putting it off I finally got around to putting some paint on my starter set and some simple scatter terrain. I’m still pretty new to mini painting but it was fun and I’m looking forward to making some more buildings and stuff.


Those are looking good! What sort of buildings are you thinking of making? :slight_smile:

Ah! I recognize some Hirst Arts castings. :slight_smile: Those are great for scatter terrain and general decor. Really nice detail work on the figures and bases!

on the FO:WW facebook site there are printable Mr Handy boxes :slight_smile:

Those look great! :slight_smile:

I’m starting of small with buildings but I want to add some different heights. Like Jordan noticed I have a few Hirst Arts molds around and one is a really awesome ruined brick one. So I’m thinking some modular ruins that could be used alone as scatter or put together to be a bombed out building.

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That would be really cool! I’ve got some WIP shots of brick building terrain higher up on my thread, if it’s any help for inspiration and so on :slight_smile: Alaiteir's painted minis

@fateburning: I love the Hirst Arts blocks for all sorts of bits. The “broken” fieldstone walls allowed for some really fun structures for fantasy: a friend of mine made some “ruinable” cottages that took advantage of how the “broken” fieldstone sections could fit together, puzzle-like, such that you could one moment have an intact cottage with a removable roof, or you could lift off the walls, and leave a piece that has floor boards and some “cutaway” wall segments, so it’s a quick shorthand for the “destroyed” version of the building (counting as rough terrain for miniatures wargames).

The brick sections made more recently (with Zombicide: Black Plague in mind) seem to offer much the same functionality: You could churn out a bunch of these “broken” brick sections, and make it so that the parts “jigsaw” together so you can have complete block equivalents. (Mold #344 - “Brick Ruin Mold.”) That serves a few useful purposes:

  1. You could have a solid building exterior that you can “lift off” to either abstractly represent a ruined version of the building, or just so you can get to the interior with a “cutaway” look to show where the walls should be.

  2. It’s useful if you want to have collapsed wall sections where it looks as if a section of “broken” brick wall could actually match up with whatever’s still standing.

  3. Or, never mind that, and just use the pieces as-is to make broken, incomplete wall sections.

One thing I really like about the ruined brick mold is that it has the look of space within the brick wall that could be useful for boring in spots to add hints of rebar, conduit, pipe, etc., for added detail to the ruins. I’ve got some Mantic “20th Century Brick” segments for a quick shortcut to “ruined brick buildings,” but it doesn’t look even remotely “realistic.” (Too thin, too “clean,” and the beveled corners and big connector pieces ensure that the end result will always look like a construction set toy rather than a passable “realistic” model.)

I’m also a fan of Industrial Edge Mold #325. The original Hirst Arts “dungeon” models have very high walls, which look fine on a table and make for great dioramas, but aren’t all that practical for handling miniatures gaming in interior spaces, for how much confinement it puts upon being able to access those minis, move them about, and place them in the available space. If I’m going to have battles taking place in “vault” interiors, I’d rather just focus on some nicely detailed floor tiles, and only hint at the surrounding walls (e.g., have some doorways, the occasional Vault-Tec portal window and bits of furniture, but most of the walls can just be a “cutaway” abstraction). The Industrial Edge Mold makes short pieces that suggest a tangle of conduits and other greebles that are great for suggesting some sort of maintenance access passageway that isn’t up to Vault-Tec spec, but could really work for other underground layouts (perhaps some other sort of industrial pre-war installation – maybe someone else other than the military or Vault-Tec wanted to keep things secure underground).


@Alaiteir I saw your brickwork, it’s really nice. You’re kinda where I stole the idea to do my own brick ruins. :wink:

@JordanPeacock I agree, I love the Hirst Arts mold for fieldstone ruins. Years ago I guilt a whole modular table filling dungeon for D&D out of 2-3inch fieldstone wall sections and the worn floor tiles in 4x4 sections. It took forever to build and paint then my game group dissolved and I never got to use it. I was thinking of trying something similar with the grating floor tiles and the industrial edging. The real walls looked great but were really fiddly and limiting. I might still get some use out of the old dungeon when the Elder Scrolls game releases though.
Bruce Hirst has several molds that I think would be great for Fallout terrain, they are cheap and easy to use if you like building. I have the steel bridge mold, some pipes, and the accessory mold with the oil drums and traffic cones and all. So many ideas, so little time in the day…


Haha, I’m glad you like them! I’m happy to answer questions if you’ve got any :slight_smile: