Been doing some research on how to add the Dark Eden tribes to the game as playable entities. I came up with the following list and thought that some input from you guys would be great.
SONS OF RASPUTIN
Statuses
Thrall
Serf
Noble
Environments
Central Europe
Scandinavia
Arctic Circle
Primary Careers
Military (Cossack)
Military (Cossack Scout) (not sure about this one)
Military (Sea Legions)
Military (Flying Legions)
Iconic Careers
Shock Soldat
Jaeger Commando
Cossack Commandant
Vicar
Northern Son
CRESCENTIA
Statuses
Serf
Noble
Environments
North Africa
Arabian Peninsula
Persia
Anatolia
Caucasus
Educations
Rural
Primary Careers
Military (Jihad)
Iconic Careers
Prophet
Khan’s Guard
The Lamented
TEMPLARS
Environments
Central Europe
Western Europe
North Africa
Iconic Careers
Legionnaire (outcast from other tribes, so available to all Dark Eden residents, or corp folk)
Centur
Gendarme
Gendarme Bestal
Special
- Mutations
- Incredible sense of smell
- Lesser Strength, Higher Physique
- Vicious 1 on unarmed attacks
LUTHERIAN TRIAD
Environments
Triad Isles
Clans
Ash (gains Stigmata)
Kain (gains Tattooes)
Wrought (gains immunity talent and access to Rituals)
Primary Careers
Military (Cavalier)
Military (Cavalier Scout) (not sure about this one)
Disciple
Iconic Careers
Heavy Cavalier
Fusilier
Greymourn
Corsair
Patriarch (only Wrought clansmen)
Special
I would add the Balkans for both Sons of Rasputin and Crescentia. A Son of Rasputin could also be from an apparent Whitestar stronghold.
We did kinda try to give some of these options in the Dark Eden sourcebook (check out the Lutheran Triad entries on p. 174 onwards), but it would be an interesting place to revisit!
Ah cool, completely missed those.