I like to speculate, so what could the Dune RPG possibly contain? I think we are on the right track assuming the setting will be that of the “main book”.
So, factions. I think these are a given:
House Atreides
House Harkonnen
House Corrino
Fremen
Neutral (Merchants, Smugglers etc.)
These might appear:
Bene Gesserit
Order of Mentats
other smaller houses like House Fenrig
These most likely won’t be playable due to various reasons:
I’m just presenting how Dune: Chronicles of the Imperium did it before.
The characters were all members of a Minor House (about 30 listed), but these were under the patronage of one of the Major Houses as identified above (and detailed in their presentation). Characters formed an entourage of a House
Nobleman
Mentat
Adept (Bene Gesserit)
Swordmaster
House Assassin
Suk Doctor
Oh, I hope that won’t be the case. Sounds an awful lot like Dark Heresy, where you play an entourage of a mixed bunch of individuals. Really didn’t give it any flexibility.
Not sure how you mean. The Dark Heresy model had you playing a retinue of an Inquisitor. The model I’m trying to explain above is where you play a Noble family alongside the various entourage support.
There is flexibility to a degree, but to make it more flexible they could take an idea from Ars Magica and apply troupe-style. This is where you have multiple characters of different station, all associated within the same House, but can pick and choose the characters based on their level of responsibility afforded for any given scenario. So, in some adventures, you may all play House strategists and leaders, in others you may play footsoldiers carrying out a specific mission.
Ars Magica style? That would be pretty cool. Some of the top down mechanics that addressed the state of covens would be interesting applied to houses/lines as well.
Given that they implemented a minor cast mechanic in STA, I kind of expect it to be used if the factions are handled similarly to LUG-Dune.
I expect the factions to include…
Houses Atreides, Harkonen, Corrino, Moritani, Ix, Richess
The Spacing Guild
The Smugglers
CHOAM (as a collective, and not PC’s)
The Bene Gesserit
The Bene Tleilax
The Guinaz and Suk Schools (probably not as player factions, but definitely factions due to negotiations for admittance)
The Fremen
PC created houses
If they go the Jyhad route (as in the Burning Wheel Revised supplement, which emulates Dune during Leto II’s Crusade/Jihad)… Add Fish Speakers and split Fremen into Wild, Jihadi, and City.