Hi.
One thing to know is that a model gains all effects that are currently showing in all the columns, so if STR shows +1 in 2 different columns then the model gets STR +2.
-
The first column gives the model 3 Luck Tokens. These may be in addition to any the model already has. The Luck icon in the last column means the model can use Luck, so they can use any Luck tokens they have up until the chem’s effect runs out - the 3 tokens gained remain until used (so if a model has any left when the chem runs out, the model still has them but may not be able to use them unless they have a Luck icon from somewhere else or take another Day Tripper). If a model already has the Luck icon then due to being Heroic, etc., then the Luck icon on the Chem doesn’t make any difference, but they would still gain the 3 Luck tokens when the chem is taken and gain/suffer the other effects on attributes.
-
There’s no difference between ‘[Black Dice] Melee’ and ‘[Black Dice] Melee only’. That’s just a slight inconsistency in the wording on the cards. Both mean the model gains a Black Effect Dice on Skill Tests using Melee weapons.
For Overdrive, the extra black dice only lasts for the first round it is used - note that Overdrive only lasts 2 turns in total. The icon in the final column is the Critical Point Icon which means the model gains 1 Critical Point each round (but the model would need the Critical icon in order to use those as usual).
-
Psycho - the model gets an extra black dice on the first and second turns.
-
Jet - The model gets what is shown, so it receives 1 Action Point in the first round, can use the Action Point Use icon to Move or Charge in the first and second rounds, and receives a Prepare token in all 3 rounds.
-
Fury - this chem lasts only 2 rounds. The model gets the armor bonus in the first round, and the extra damage icon on Melee Skill tests only for both rounds. In the first round, the model has -3 PER which reduces to -2 PER in the second round (and then the effect wears off).
-
Orange Mentats - This is an Action Point Use icon which can be used to Shoot. (So it’s like the Attack APUI but only for the Shoot action.)