Strongholds - A Fan Made Unoffical ES:CtA Expansion


I’ve spent the last little while creating an unofficial fan expansion for the ES:CtA which I’ve called Strongholds. The basic goal of this expansion is to provide a way for players to have persistent progression without upsetting the game balance. This is done by having a meta-narrative mechanic whereby players earn special currencies for completing adventures which are used to upgrade their Stronghold. Upgrading the Stronghold unlocks new gameplay options for your warband.

I have no experience in game development and creating this fan expansion has been a fun little hobby for me while I’ve had a week off from work. That being said I think some of the ideas I have for this expansion might have some merit to them. If anyone has time to give it a look I’d appreciate any suggestions on how I can improve on my first draft.



Looks really interesting and is exactly the type campaign framework I’m dying to get into for the game! Won’t be able to try it for a couple of weeks I think, but looking forward to jumping in for a full campaign as soon as I can!

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I will definitely be giving this a look, thanks!

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This is just the kind of thing I was wanting to do! I can’t wait to start running this as a campaign. Would you be opposed to me putting out battle reports on a campaign revolving around this?

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Not at all! That sounds awesome!

Just as a small heads up, I’m going to try and post the first update to the expansion on Monday. It’ll fix a few errors, add a couple more upgrades and include an event deck.

Alright, thank you! I look forward to seeing the update, and I think I will wait until then!

Love it! Gonna try it with my local group next month!


Thank you to everyone who has taken the time to give my fan expansion a look. I’ve created a small update based on some feedback I’ve received.

In this update I’ve made the following changes;

  • Added a section consolidating rules for Delve setup taken from the Rulebook and the Quest book.
  • Corrected miscellaneous spelling and grammar errors in addition to a handful of misprints.
  • Added the Guard Barracks upgrade, allowing you to recruit Hold Guards for your warband and help keep the local riffraff in check.
  • Add the Training Grounds upgrade, allowing you to spend Glory to temporarily level up a Hero for your next Delve.
  • Created the ‘Worship the Divines’ mechanic. You can now spend Glory to beseech the Gods for temporary boons if you have built the Temple of the Divines.
  • Created the ‘Sponsor Trade Caravans’ mechanic. You can now gamble your Supplies by sponsoring trade caravans if you have built the Khajiit Trade Caravan.

For the next update I’m going to try a create rules for linked series of Delves which will represent the endgame goals of the Strongholds Campaign. I’m also working on a 52 Card Random Encounter Deck. The Random Encounter Deck will simulate those zanny encounters you can have while wandering the open world of Tamriel on your way to the next Delve.

Thanks again to everyone who has taken the time to look at my expansion!

Note: I deleted my last attempt to upload this because I noticed formatting errors in the PDF I had uploaded.

Elder Scrolls Call To Arms - Strongholds - Update 1 Delving Deeper.pdf (2.9 MB)