A two part examination of 2371 in Star Trek canon with an eye towards plot hooks, mission ideas, and other gameable stuff. Adapted and expanded from the notes I made for our campaign. Hope y’all find them handy!
Early 2371 - Begins with an overview of the situation along the Federation-Cardassian border at the start of 2371 and covers the first third of the year.
This confirms my instinct to start circa 2370 or earlier and disregard events of 2371 and later as not having happened as the Dominion story is where Star Trek went off the rails for me.