Hey! How’s everyone doin?
Coronavirus pushed us in quarantene, so we go for discord playing.
I was thinkin about a simplified demo like PCs and wondered about the idea of creating them with the enemies ruels, adding a proper amount of talents (around 5) as special abilities. I know some granularity would be Lost, but I can’t see particular drawbacks.
Anyone using this kinda mods?
I saw that JCoM basically uses a streamlined 2d20 system which Is not far from this.
For an introduction I think it’s a nice solution. Personally I’ve used a pool of characters I’ve created by myself new players can choose from. But infinity can be a bit intimidating and your solution is nice.
I would still however give them the standard PC healt pool, but I guess it was a given considering the nemesis rules.
Hey! thanks for your replies! We played tonight and gonna play tomorrow, I’ve to Say It can easily be an Infinity Lite variant!
What I did was basically creating Nemesis with a couple of twists
- Average attributes on 11
- 20 points on fields of expertise
- 5 talents each (sometimes I created some variants or alternate versions to compensate for the lack of actual skills)
- 2 Infinity Points (I should have gone for 3)
- Stress track as normal
- 4 points of abstract defense to spam among the tracks, It sounds right to compensate for missing granularity.
- bonus damage calculated as normal.
- Geist don’t have specific values. I play them as vivid “NPCs” and they have three skills with no specific number granting +1d20 to related tasks.
The game feels a lot smoother and I Will try to expand on this hack in the future. It Is NOT that far from Modiphius’ lighter 2d20s.
Just spotted this thread.
I’ve been thinking about doing this myself. (I HATED the bloated character sheets)
How has it been going so far?
We did fine! Gonna end up this week that “run” and It worked perfectly! Curiously enough, that Is basically how the new Dishonored works
I love that extra 2d20/combat dice granularity though, so I can see some group still enjoying a full skillset approach, especially those in Need of differentiation (maybe because they are 4-5 at the table).
In 2-4 players, the simplified approach is still fun and I Highly recommend this to everyone!!
I’m in the same boat. Shut in and exiled from players. I was thinking about adding Infinity to the rotation.
Glad yours is going well.