That’s a good idea, could be that if I fail the charisma check, then I could pay in caps (or items of equivalent value) the caps cost of the unit to convince them?
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That seems workable!
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Plus, doing “Fetch quests” for followers and settlements is a grand old Fallout tradition
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why not start it with the intro scenarios
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Haha, that’s certainly true!
Ah that’s a good idea too, I’ll have a look through the intro scenarios
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