Under Push Back (p. 36), it says “If the Push Back is part of an attack…”
I see that Push Back may be performed as part of a Charge action when using Battle Cry. How would one use it as part of an attack?
Under Push Back (p. 36), it says “If the Push Back is part of an attack…”
I see that Push Back may be performed as part of a Charge action when using Battle Cry. How would one use it as part of an attack?
With weapons like the Huge club
Yep, as DK-dark said. You’ll see weapons that have an Arrow → signifying pushback as part of the damage.
So you can only use Push back when you have a weapon with a push back icon on its card and roll a bottle for example?
I though that you can use it always after a successful battle cry. Can you explain how it work using a huge club card as example?
If the model has a battle cry symbol with a coloured circle around it (orange, yellow, red, etc) then it can perform a push back as a battle cry.
Units that have no colour in the battle cry icon can’t perform a battle cry (and therefor no push back). This is their battle cry resist stat, not a stat for battle cry itself.
More on this on pg. 36 in the core rulebook
Then, adding to Ryan’s answer, if you have a unit with a weapon with pushback, like the club, then you can push a unit back on a hit. If that unit has battlecry you can still use battlecry to push back as well if you’d like.
So why there is a separate push back icon like the one on a huge club weapon card if all units with a coloured battle cry icon can also perform a push back? Mentioned page in a grey box explains than PB can be used when an ability or effects specifies it, not that all battle cry units could use it. Few lines above it says that a charger may perform a push back without mentioning any extra conditions. Its a bit contradicting I think, or I got it totally wrong. edit - posted before reading monkeysloths answer.
One reason for the weapons with pushback is Battlecry is resisted (so the target gets a roll to avoid it) while pushback from a weapon is not.