Quick question everyone:
If a character takes 2 points of harm (either 2 wounds or 2 trauma), what happens with the difficulty.?
a) difficulty increases by 1 on all relevant attributes?
b) increases by 2 because the character suffered two wounds?
Thanks in advance guys
I would say the difficulty increases by two steps, once for each Harm.
If it is 2 wounds then difficulty on physical skill checks is increased by 2. If 2 trauma then the same for mental/personality based checks. If it is split between them then all skill checks have their difficulty increased by 1.
Each Wound you have increases the Difficulty of all tests using Agility, Brawn, or Coordination by +1. So, two Wounds means +2 Difficulty. This caps out at +3, as the fourth Wound leaves you incapacitated.
Similarly, each Trauma you have increases the Difficulty of all tests using Intelligence, Personality, and Willpower by +1, so two Trauma means +2 Difficulty on those tests. Again, this caps out at +3, as the fourth Trauma incapacitates a character.
And because base difficulty on most undefended attacks is 1, taking 1 wound and then attacking makes difficulty 2 base.