Bonus Damage (DOOM) Limitations

The page 102 rule on Immediate Momentum spends is also on page 270 in the GM section on Gaining Doom. FYI.

I came back here to make sure this had been addressed, since I just clarified it for myself. Carry on.

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Hi, just wanted to clarify, so Second Wind is a Combat Momentum Spend, yes? But since if’s Immediate, you can spend it at anytime during combat and not just on your turn, yes? This thus implies that you don’t need to succeed on a skill check and generate Momentum at all in order to activate it yes?

Yes, as was established in the thread.
Great thread by the way.
It is listed in the combat spends, but is not limited to just combat, it could be a social encounter with Resolve being the damage to recover, within a scene.

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