Hi, newbie to the forums here. Felt compelled to register to comment on some of the remaining confusions in the latest update.
While I appreciate all the updates we’re getting before press, I do feel some of the errors and typos could at least be remedied by running a spell check. The Oil Trail has a fair few typos still (goin on page 291, etc) and some inconsistencies in its character descriptions and actions. The limping man isn’t seen after “that night” in the confinement centre, for instance. And does one PC die in the whale explosion?
Someone else mentioned the difficulty in melee combat being 1 for combatants in an opposed situation. I’m using rule as written, which might end up with either or both combatant(s) scoring zero successes (a failure to sword) in their contested roll.
Ultimately, this is a game that is perhaps best enjoyed by fully and imaginatively embracing the truths system and the natural flow of momentum and chaos. The GM needs to fully leverage the generated chaos dice else the system won’t flow.
In the end, I’m stoked to play this and, as a huge fan of the video games, it’s a real treat to have what we have here, flaws and all.