I have run a semi-warfare conflict in my campaign before, but it was a hybrid warfare/espionage battle.
With my players about to declare as a House Major and an event before that which could lead to a warfare situation I am looking over the rules and posts here again.
Has anyone run a warfare conflict in their games yet, and if so what pitfalls and unexpected quirks did you find?
I understand the rules, but reading the book and hearing about practical implementations of them are two different things.
Thanks.