During the last session a character suffered Vigor damage that was more than 5 and this dropped him to 0 vigor. Those are 2 wounds as per the rules. The paragraph related to sacrificing armor/shield to avoid a wound states:
“Once per scene, whenever a character suffers a Wound, in order to ignore the Wound the character may choose to sacrifice either the Armor Soak from the location struck, or a shield, assuming it is being used. The damage breaks the armor or shield, instead of inflicting the Wound.”
Does sacrificing the armor negate the extra wound?