New initiate, new campaigns!

Hi folks,

Seems it’s been a while since anyone has posted along these lines but I have just picked up the game and have been reading through the PDF in hot anticipation of the physical rules etc landing on my doorstep.

I was wondering what, if any, the plans were for the future of a game that from the looks of it will itch the scratch better than the majority of other games of this type of setting?

In theory, it can offer weird war better than pure weird war, and it has the added advantages of Cthulhu. The miniatures are great. My only slight quibble would be to see factions fleshed out more. Brittish infantry, more Cthulhu type units like demons, shoggoths etc. The potential really is there!