According to the rules, it looks like only one mod per weapon is allowed. This seems kind of illogical when looking at a model such as some of the new raider models equipped with various rifles. For example, it is clear that some of them include a scope and a suppressor. Similarly, the Disciples get a bonus for ‘automatic handmade rifles’ and some of them clearly have a bayonet.
I understand things could get a little crazy if someone could throw on a half dozen mods on an item, but limiting to one seems overly restrictive.
Are there any rules I’m missing that allow multiple mods on handmade rifles in particular or are people expected to just pick one mod and ignore the actual model equipment?