Many thanks for the replies. I am glad that I didn’t miss any specific reference to Metanoia healing rate in the core rules.
I understand the viewpoint of some Metanoia having long lasting effect, especially if a person’s principles have been shaken to the core, but I don’t feel every Psywar attack will achieve this.
Another point I would like to make is that, yes, a compelling argument at the time can convince someone of something they, at heart, disagree with. But, sometimes when they reflect on what was said a mere hour or two later, they may realise they were wrong to agree with the argument, this would not, to my mind, leave them weakened to further arguments.
Frank: Please don’t think I have a problem or misunderstanding of Psywar rules as whole, I understand and like the way it works, except for the Metanoia healing rate…
Yes, I agree that the specific Effect caused by a Metanoia Harm caused will likely dictate how long it would last for.
Yes, it would be easier to convince a customs official of your legitimacy as their superior than that of a Father Knight… But would that leave the customs official open to be exploited by every smuggler that came along over the coming weeks? No, not in my mind.
I disagree that Metanoia effects cannot ‘incapacitate’ a character in combat, morale can be a huge factor; “surrender and give up coz the rest of your squad is down and you’re now severely outnumbered…” is a very compelling argument to ‘put yourself out of combat’. Sometimes, that argument doesn’t have to spoken at all to take effect, and in some cases, the weapon used does that all by itself (see Terrifying Quality). Though that last example is the reason I have introduced the Trauma Harm from Conan, yes gruesome, but being set on fire or watching a friend burn to death is just gruesome and should have more of an effect than ‘changing one’s mind’, but that’s just how I roll…
Murrdox: True about the guard intimidating a character could shake their confidence that they need to get over it before being able to deal with any further intimidation (from anyone). However, another argument could be that the intimidated character may well feel so humiliated by this, that it actually bolsters their reserve to not be intimidated again anytime soon. Though I suppose such emotion could be played upon to get them to act a certain way, but I would do this as a separate (non intimidating) Psywar attack with maybe their Intransingence reduced, depending on how this emotional state is being exploited…
Anyway. Thanks again for your thoughts, you have made some very compelling arguments yourselves… I may even have suffered a bit of Metanoia from them myself, but not quite enough yet to get passed my own intransingence. 