This is my first attempt to create a monster for the 2d20 AC! game. Whatcha think?
Hounds of Tindalos
Truths: Angular
Truth: Materializes in Smoke
Truth: Time Traveler
Truth: Flying
Truth: Immune to Mundane Weapons
Ag 7 Br 8 Coord 6 Insight 11 Reason 10 Will 13
Athletics 1, Fighting 3, Observation 2, Resilience 3, Stealth, Tactics 4
Stress 16
Fighting: Paws/Bite: 3 [CD] + 2 [CD] for bluish burning ichor. The ichor damage repeats each round as it continues to burn the flesh. It can be wiped off with a Difficulty 1 Agility + Fighting roll.
Tongue: Deals no damage but punctures a hole in the body that drains 5 [CD] Will permanently per round.
The horror upon seeing a Hound of Tindalos forces a Difficulty 3 Will + Resilience, causing 5 [CD]/2 [CD] mental stress.
The Hound of Tindalos can handle 3 Injuries before it’s defeated.
The Hound of Tindalos heals 1 [CD] stress per round.
Spells: The Hounds of Tindalos uses Will + Observation to cast its spells.
Curse of Cthulhu
The Nameless Mists
Madness of the Dark Pharaoh
Lesser Black Rain
Garrett