|  Modiphius Shop

Favourite Characters or Character Builds?

As pointed out by Jarl, things have gotten a little quiet here. So, tell us 'bout some of your favourite characters, be they builds you’ve theory-crafted, characters you’ve played or seen, or even excellent SPC’s that stuck out to you.

I’d say my two favourite characters so far were a Caitiff Detective called Ajax run by one of my players, whilst my favourite character to play has been my Amici Noctis Lasombra Oliver Sinclair.

The former was playing in my Camarilla game, and as he’d been embraced by a direct descendant of the sheriff, he covered up that Ajax was a Caitiff, having him masquerade as a Helene. In the long run, though, Ajax wanted to get the Camarilla to become more accepting of the Thin-Bloods or at least the Caitiff and wanted to get them true recognition. (The player even took the 5th dot of the Convention of Thorns sheet and was laying the groundwork for elevating the Caitiff to true clan status within the Cam.) Ultimately he never got to realise his noble intent as he died sacrificing himself to stop the Camarilla and the Anarchs exploiting a young girl who’d been embraced my a Malkavian for her gift of foresight.

Oliver, by contrast, is a ruthless schemer who cares about two things. Furthering the ends of the Amici Noctis, and furthering his own power. He’s been really fun to play as I don’t get to play often (as I’m usually the ST), so its been nice to play for a change. I went with a high dominate build for him, and then generally specced him out to handle politics, subterfuge and leadership rolls. So far he’s been doing quite well for himself, although he’s starting to grate on some of the Toreador in Paris which isn’t the smartest move with Villon still on the throne.

Where do I even begin…

Jedit - Gangrel Justicar who had frenzied so much he looked like Vincent from the original Beauty and the Beast tv show (Ron Perlman)

A Malk in my campaign who only talks in song lyrics

Another Malk. The current head of the Sabbat in my Campaign who is only called “Mother”. All the others are her children. And she treats and dresses all of them as the stereotypical overly doting mother. Players haven’t met her yet, but have met her kids. All dressed in scavenged “Sunday Best” and perfectly clean tighty whiteys.

In general, I also like the ones whose powerset doesn’t match their appearance. The tiny girl with Potence. The big guy with Celerity. Etc…

PCs: (going to stay strictly Vamp here, to keep the list shorter)

The Malk who had a fear of hamsters, believing they had killed her parents. Carried a bronze lobster with a hidden compartment, and talked to it.

Me and my friend started playing Vampire at the same time. We both decided on Ravnos. He was a compulsive thief, pickpocketing items to place in other people’s pockets. I was a compulsive liar. To the point of never filling in his name, because it was different every time you asked. I was the kind gentleman that told the person whose item was stolen that it was the other person (the one unknowingly carrying said item) that took it. We joined a campaign in the middle, backstory being we were on the run from a Tremere we had robbed and figured safety in numbers. Even safer if we didn’t tell anyone… So my some stroke of luck, we came down to the final boss fight, and it was just the two of us and the Big Bad left standing. The other were incapacitated in some form or another. BB offered to take care of our problem if we let them go. We agreed. So the campaign ended with the BB getting away because we acted in character. Still felt best to change characters at that point…

Which brings me to the grand and illustrious Alexander Ravenhurst. Fallen Astor of the Tremere. When I first looked at clans, I saw the Tremere, and promptly decided I would NEVER play one. He was my second character, and the one I love the most out of anyone I’ve ever played in any game. I could write books about him, but I’ll try to sum him up.

He started out a nice guy, had a family, and was a promising member of the Order Of Hermes. Downside, this was not long after House Tremere became Clan Tremere, and were forceably recruiting. He was turned against his will and family killed, and link to his Avatar severed from the Embrace. He spent centuries trying to build up power and evidence to turn the Clan against his Sire in revenge. When the day came, it backfired, and all rank and status striped from him.

This led to his introduction to the campaign as the babysitter of the rest of the group. More powerful, but no status or title. It was intended to humiliate.

Alexander is an ■■■. No two ways about it. The loss he’s experienced over the years has turned him bitter.

New party members were always greeted by a warded sword to the throat, and the promise of final death should they do anything he deemed stupid.

His primary focuses stat-wise were manipulation and subterfuge. Disciplines focusing mainly on various Thaumaturgy Paths (Flames, MoM, Corruption) and Obtenebration that he picked up at some point. Mostly for the added intimidation factor and the safety of a shadow form. He never learned anything related to spirits or the dead. He actually avoided them at all costs. Always concerned he’d meet his wife or word would get back to her about what he had become. Physically, emotionally, etc…

At the beginning he was designed to survive fights, not win them. He’d make the person pay for it later instead.

There were almost always side notes to the ST about the stuff he was doing without the others knowing. (He had a habit of going back and checking the dead for enchanted items, such as the brass heart shield. And more than a few side deals with party and non party members).

At one point, I was given a t-shirt that read “I am not evil. I’m just misunderstood” with direction to wear it every session. Lol

He’s softened a bit over time. More of a Dr Doom type mentality. Fiercely loyal and protective of those he chooses to care about. Utterly ruthless to just about everyone else. All with good intent behind his actions.

1 Like

My favorite character ever is a Tzimisce that I never got to play.He was sort of a mish mash of Hellraisers Pinhead and Darth vader.The Chronicle I created him for was a traditional Vampire:the Dark Ages.Statisticaly,there was nothing special about him.His concept was Morbid Philosopher(I was also inspired by Mary Shelley Dr. Frankenstein).He had Academics 4(specialysed in Metaphisics),medicine 4(specialysed in Surgeon),Animalism 1,auspex 1 and vicissitude 2(his mental atributes were prymary,with emphasis on Perception-4 and Intelligence-4).He lost his Sire to revolting humans helped by both german invaders(his Sires castle was in the fringes of Transylvania)and the Tremere. His mais goal was to avenge his Sire(wich was not actually dead,just badlly wounded and plotting his revenge),destroynig the Tremere Cahntry in London(he had to move to western europe going after the one specific Usurper that [so he believed]was responsible for his Sires[and therefore his own]fall),possibly learning Necromancy and Thaumaturgy along the way-he was,after all,a seeker of knowledge,finder of secrets an solver of riddles. He followed the Via Ossi(Road of Bones).I used the corebook Vampire:the Dark Ages(96 edition)and the Clanbook Capadocian to make him.One more thing:I chose the Institutional Control merit,balanced with several flaws.That character became an actual obsssession,since I NEVER got to play him-since I was usually the Storyteller and,at the time I completed him,my troupe was disbanded.I am still sad for that…


I know the feeling of never getting to play cool concepts being my groups go to ST. My advice, if you can, weave your PC’s in as NPC’s. Just remember to not stray into the territory of the true DMPC. Make sure that your cool character is still secondary to that of the player characters.


I agree with Karos.

Even Alex, whom I LOVE playing, has been able to weave himself in in the “questgiver” role of some stories. And occasionally his base of operations as the story hub.

1 Like

This will be my first VTM character (beside the game)…feel free skip to the concept, I have a tendency to flush out a back story first (I do do other d20 games).

Dasha was born March 2nd 2018 in the city of Donetsk in the former Soviet Union. She was 21 years old when the Great Patriotic war began. The German 6th army moved at a frightening pace across the Ukraine and soon she was forced to evacuate.

It is a little known fact that there were 800,000 women who served in the Soviet Armed Forces during the war. Nearly 200,000 were decorated and 89 of them eventually received the Soviet Union’s highest award, the Hero of the Soviet Union, among which some served as pilots, snipers, machine gunners, AA gunners, tank crew members and partisans, as well as in auxiliary roles. Dasha would serve along side of two of them.

She was trained as a partisan (a spy) who served in brigade “Thirteen”, an all female reconnaissance unit that was operating behind enemy lines. In 1941 she was wounded, and briefly spent time in Russia before being redeployed to the 528th Rifle Regiment, where she was trained as a sniper and field medic. There she met fellow sniper Natalya Kovshova and her spotter Mariya Polivanova.

In August 1942, the unit was deployed on an offensive to Sutoki-Byakovo. Not long into the battle the commanding officer was killed, so Natalya took command of the unit. When the German troops began their counterattack, she gave the command to open fire on them. The Germans realized there were snipers in the area, so they launched a barrage of mortar fire.

When the fire stopped one soldier asked to retreat, Natalya replied with the famous phrase “Not one step back!” Casualties piled up on the Soviet side, leaving only three snipers alive, Dasha was too injured to continue fighting and the other two were Mariya and Natalya, who were injured too, but continued fighting. When they realized they were running low on ammunition and German forces were drawing closer and closer, Mariya and Natalya kissed before making their last stand, detonating the last of their grenades, killing themselves and surrounding German troops. Dasha, nearly completely covered in dirt, slipped into unconsciousness.

She awoke in a German hospital, somewhere behind enemy lines and was nursed back to health. She gazed out the window shortly before being transferred to her new prison. This would be her last time she would ever view the sun.

How long she had been there was unknown to her, but having been identified as a member of brigade 13, she spent all of it in torturous interrogation. Just when she thought she would completely break, she found a reprieve of sorts. She became disconnected from her prison, looking out at the scene through her own eyes, as if they were windows and she herself was safe from the madness.

When Dasha was about to give in, her “inner self”, stripped her of her memories of the last two years. Dasha screamed out in terror, “WHERE AM I !!!”. Inner self blocked even more of her memories until only an 8 year old girl remained, trapped in a strange body. Yanking desperately at her bonds, adrenaline pounded through her veins. Her right wrist began to break free, cuff and all. What happened next defies description…Dasha let out such blood-curdling cries that one of the Nazi officers ■■■■■■ himself.

“Forgive me Dasha”, inner voice whispered tearfully.

PAPA!!! PAPA!!!..WHERE AM I PAPA!!! HURRY PAPA HURRY!!! The officers retreated from the room completely beside themselves. What they heard could not be faked, and extended far, far beyond verbal communication. “WHERE ARE YOU PAPA!!!..WHERE ARE YOU!!!..COME QUICKLY…PLEASE!!!”. Across the Madness Network her cries echoed and her sire heard her for the first time. Rising quickly his eyes flew open wide. “Courage my child”, he whispered in urgency, “I am coming”.

The words reached her and, strangely, she was comforted just a bit. Then the shock took her and she fainted dead way, into a deep deep sleep.

She was herself again, but in a strange dream. She heard frantic shouts, as distant frenzied voices shouted back and forth, fighting against some peril…a fire perhaps?

Her eyes began to half open as she recognized the desperate cries of her former tormentors, much closer than the others. One staggered into the room, twisting this way and that, when a long blade exited from the front of his chest, as warm blood spat upon her face……a moment later he appeared!!

Sheathing his sword, her sire spoke softly, “don’t be afraid, trust me please”, he said with cold dead eyes, which oddly enough, where doing a very convincing job of expressing genuine compassion.

He cut his wrist, and gently said, “drink…this will ease your pain.”, Her head spinning, she gulped eagerly, not understanding why she trusted him so implicitly.

She sat on her bed peacefully, free from her bonds. Looked up at him, her eyes pleading for what she was sure she wanted.

“You don’t know what you ask for child…you will become dead like myself.”

“I died on the battlefield, but my body was denied the honor.”, she said ashamed.

“What is it that you want…….tell me.”

“I want to go home and fight alongside my comrades again, but this can never be… for I am a traitor now…I allowed myself to be captured.”, she returned unblinking.

“Let me die now so that I can fight as you do. Give me the strength to make amends.”

He looked upon her with both sadness and admiration. He touched her cheek gently…paused for a moment…then embraced her.

There are strange and terrifyingly eerie stories told beside roaring German campfire’s, even today.

Among the Ukranian’s, a very different tail is passed around. The story of a medic girl, returned from the dead, who would heal those fallen in battle with her otherworldly blood. A haunting visage who would suddenly appear from the darkness and liberate those captured in battle, fighting ferociously even as bullets would pass through her without effect. That is to say, if you believe in that kind of thing.

With no one to say otherwise, Dasha claims to be the childer of a well known Tremere that is counted among the un-cursed. She lives today with her secrets. Her inner self continues to protect her from suspicion, shielding her from select memories when the occasion calls for it. A fire-wall of sorts, she is granted “plausible deniability” and no one is the wiser for it.

Like all Malkavians, the voices can be quite a distraction at best and downright maddening at the worst. I should know, for I am she. I shield my outer self from the chaos when I need to and bear the burden of remembering everything at all times. On a good day, however, you can look deeply into her eyes and I will gaze back at you with a smile, for we are both one and the same beautiful person.

~Dasha Zorenkova


Wile Dasha is pure fiction, Brigade 13 was not. For their bravery Mariya Polivanova and

Natalya Kovshova were posthumously awarded the title Hero of the Soviet Union for their very real last stand.


Malkavian WW2 Soviet Spy/medic/sniper passing herself off as a Tremere Neonate (Her motivation is self preservation: “Never reveal your true nature to anyone”).

Dasha has no skill in Blood Sorcery, yet pretends to. To maintain the illusion of being Tremere she pretends to practice Portents:

Receive visions after waking that allegorically refer to future events of one’s life.

As she receives revelations through the “Madness Network”, she may pass relevant information off as having been obtained through “Blood Sorcery”.

Living in the past flaw:

Order 227: “Not a step back!!”.

When engaged in combat in a cause deeply important to her, usually involving either human friends or companions, Dasha will fight to the death rather than abandon her comrades and will NEVER allow herself to be captured!

Small Detail:

Her birthday makes her a pieces (the twin fish logo) and is a wink at her dual nature, which is not schizophrenia rather depersonalization-derealization disorder. Also the pieces reference Is the closest I will come to making a fishmalk.

1 Like