I noticed in the exile talents the xp cost doesn’t seem to follow the core rules, although it is stated they do. For a couple examples. Adherent talents(page 44). Lay worshiper cost 200, then the next step down Blessings and Unguents, ceremonial blade, the spoils of fervour also cost 200, not 400 as I would expect. Looking at Survival talents(page 14) Hardscrabble senses, dowser and water witch all cost 200, even though they are on different steps in the tree.
Are these suppose to be the actual costs or does the costs follow the normal progression based on where in the tree they are?