Can anyone explain what the rulebook is trying to say in regards to the Dungeon Decks discard/shuffling for each level? I’ve been reading and re-reading this section in the rulebook and it just doesn’t make sense to me (or my other players). When all characters are level 0 (starting level), do we just keep shuffling the level 0 dungeon cards back to the top of the deck? My understanding is also that the level 0 cards should be removed when characters level up, but is that after ALL characters level up or just one? Our confusion also comes in from the fact that there’s only ONE of each other level creature in the decks. There are 3 level 0 creatures, but only one of each other level. The whole dungeon deck discard/reshuffle rule isn’t clear to me at all. I’m hoping someone can help clear this up. Thanks!
I’ve interpreted it as when half or more of the players level, then you remove the lower level ones, but that is just my homebrew decision, at this time.
The way we understand it is at the end of each round (after every player gets a turn) you reshuffle the discarded cards to the top of the deck adding one card from the unused cards in the deck so a minimum of three cards are shuffled. Cards are only removed when a player clears a dungeon (dungeon not quest) and has leveled their marker to an appropriate level. So if your stamina for instance cap is past the level 0 all zero level monsters are removed from that campaign.
I still don’t get exactly what they’re trying to say with the reshuffling.
But I really dislike this kind of strict level scaling, so maybe I’ll only stick to forcing the 0 and 7 level.