Rough Scenario Outline: More then you can chew.
While players are dining at an eating establishment someone (perhaps an ally brokering a ‘job’… perhaps someone may even hold them accountable?) dies choking to death in front of the players after eating the pickled Hagfish.
[public commotion / Player anxiety - Poison? They all ate the hagfish?]
- Players discover their ‘fixer’ choked to death an uncut gemstone?
- Harrasing the staff / Investigating the kitchen they find a curious indented mark on one of the discarded pickled hagfish tins. Also may find / steal / bully a delivery slip leading them to their local supplier. (or simply follow the staff).
[When dramatically appropriate City Watch are alerted to the disturbance and players have to escape; more heat then they want right now].
- The supplier is a small shop that keeps regular hagfish tins and the ‘special’ orders put aside for ‘special’ customers. A new apprentice has muddled his orders, triggering a chain of events.
[Events]
A fierce argument between the shopkeeper and the assistant followed by repercussions involving the shopkeeper, disgruntled distributer (a Serkonian Smuggling ring) and the receivers (local hoods).
[Possible Complications]
Players may not be the only people ‘casing’ the shop? City Watch, rival gang or other clued up ‘entrepreneurs’ may need to be contended with?
[End Game]
The Serkonian Smugglers hideout/workplace is a (mostly) derelict industial cannery on the wharf.