Hi, recently I was thinking about character advancement in Dishonored and XP system. Let’s see – there are two way to gain XP during the session – you gain experience from challenging the adversity (max 3 XP during session) and from achieving goals in the adventure (2-4 XP – page 79). So, according to the book, you can gain max 7 XP during one session. But, when we look at spending XP on page 80, you can see that most of basic improvement like increasing your skill or style by 1 cost 10 XP.
What do you think about it? Should the GM give less or maybe more than that? In my opinion, it would be nice to improve one aspect of the charakter after each session, which means you should gain around 10 XP per adventure. For me, in standard campain (with 3-5 sessions) it will give proper seanse of improvment.
And I am really exited to see new equipment and upgrades chapter. With blueprints and item’s upgrades, I think that equiptment can have big role in game and its upgrades can be alternative way of improvment your charakter.