Ascended characters!

Is there any notes or stat blocks I could use for an ascended character?
Like Captain Sisko or Badgey. Maybe modify a Q stat block was what I was thinking.

Q wouldnā€™t have a statblock because heā€™s essentially omnipotent. He autosucceeds at everything. Heā€™s more of aā€¦trait than an NPC in terms of stats.

Iā€™m not sure there is much use in providing a statblock for ā€œascendedā€ characters - what Sisko became is quite different to Riker as a Q or Kevin. Which is to say, if you wanted to cook one up for Prophet-Sisko, we probably could. However, thereā€™s no use applying it to Q-Riker or Dowd-Kevin, because theyā€™re different kinds of entities and so have different natures and abilities.

Q has a page in the ā€˜Iconic Villainsā€™ crew pack. For his ā€œnumbersā€ he has all 12s and all 5s, but then: infinite resistance, and 2 special rules that basically make him a plot device.

So I agree with @Linklite, just turn whatever your idea is into a plot device, unless there is a specific reason for them to just be a super-powerful character.

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My 2ct:
If this is devised for Player Characters: Just donā€™t.
Unless, of course, youā€™re playing Lower Decks Style and they will end up with a pie thrown into their face, taking all their imbalanced super powers away. Then still donā€™t, but enjoy the pie.

If, instead, itā€™s a plot device, then just build a plot device, doing exactly what your plot needs. Iā€™d still recommend considering the pie, though.

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