I just read a question, one of many, regarding TAGs, asking for a collection of all TAG stats in one place. There is a TAG source book upcoming some time, so we will get this in an official product anyway.
But what puzzled me exceedingly was the high number of posts (on Discord and elsewhere) about TAGs or about character concepts of very strict military nature. And that is the reason for my question here:
What are your Infinity RPG campaigns about?
Do you actually use lots of TAGS, heavy weapons, heavy armor, etc. in your Infinity RPG games?
I regularly run Infinity for quite a while not, had several campaigns started and concluded, but we NEVER had anything remotely similar to the massive war-like conflicts the tabletop miniatures game is about.
Not one TAG, some vehicular combat scenes, one space combat scene with little weapon use, and everything else was mainly espionage, infiltration, secret agent stuff, no military operations at all.
So I wonder regarding the not that rare posts about “combat monster” character builds and military-only equipment, what kind of roleplaying campaigns you are actually playing where you need all this stuff?
The default setup is for the PCs to be O12 Bureau Noir operatives. That is as “James Bond”-like, as it gets in Infinity. So I never missed the strictly military equipment and, although you certainly can build very combat effective character concepts, they usually suck at doing all the investigation, undercover, infiltration stuff O12 Bureau Noir sends the PCs on.
So I’m really curious about what kind of campaigns you actually run?