Ship's Counselor PCs: does anyone ever play them?

I’m just wondering because I’ve never seen one in the wild. Personally I think it could be a fun role. You get to be on the bridge, you’re important on away missions…

Tell us about your ship’s counselor PCs!

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Actually, the USS Ross’s XO is the ship’s counsellor as she is an ECH, an emergency counselling hologram. Check out Clear Skies (GMed by Eric Campbell, the GM of the famous Shield of Tomorrow Live Play) while you’re at it. :slight_smile:

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Not sure how famous it can be given I have no idea what that refers to… :yum:…guess it’s time for a Google search!

Ask and ye shall receive:
Clear Skies Episode 1 (Scroll down the page for the full catalog of videos)

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You’re one of today’s lucky 10,000!

BCing you

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Not a PC, but one of our players has played the Counselor as a supporting character. It lead to some wonderful role-playing moments.

BC

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A counselor is a perfect support character. As a PC, they are rather impractical since they miss out on essentially all action scenes.

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There is no reason that needs to be the case. Your counselor beams down with the away team to help make first contact or negotiate a treaty between warring factions and things go awry and she’s required to hide under a table?

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Our ship has a Ferengi female Ships Counselor. The woman that plays her is wickedly clever, and is usually at the center of all crew hijinks! She is very useful in starship combat!

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And how does that make you feel?

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The_Gorn_Abides

LeonardMcCoy

5h

And how does that make you feel?

Very clever!

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I’m mostly a gm more than a player, but I would like to play a Klingon exchange officer, a veteran who is older than the typical klingon you see, palmed off on the federation as a bit of a joke by Klingon High Command.

However, Kang is a veteran who has been around, seen it all and knows how to advise and give counsel. He also knows how to win fights (klingon who survived to get old, he’s going to be tough).

His counseling style is robust but effective, frequently involving holodeck scenarios where people face down and overcome representations of their fears.

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I have a player who is a Betazoid Counselor, she’s the social facade of a group, a first contact specialist who already had to communicate with non-sentient interdimensional space amobea to determine if we can kill them, wild xeno-panthera, she saved a couple and tamed them, intelligent plants and right now intelligent rocks (all this from STA official adventures).
She also treat any player who makes a non-starfleet remark.like "kill them all ", or generates toi much threat, or over cautious engineer who makes plans that will explode the episode budget, or paranoid XO that searches romulian conspiracies when there’s none (and one time even when there is one)
,

That sounds very cool.

I know thar the concept wasn’t original but it’s more like in the first episode of TNG, before Riker joins the crew. And it’s the case since XO player is a rarely here due to schedule problems.
Even if she has much in common with Troy, there’s many differences, that I can’t discuss on a public forum, that makes her a complex character. Far more complex that the other players think because they think it’s a Troy clone which is completely wrong.

Ha! Sounds even more cool. I just love when people really develop character.

BC

A Klingon Counselor? LOL Instead of “How does that make you feel?” it would be more like “What makes your blood burn and your heart soar?”

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Nah, that sounds very one-dimensional.

Howabout: “Your reaction to this situation, while understandable, is holding you back. It is the enemy, and like all enemies, it can be bested. And I will be there beside you, like a true companion-in-arms. But first, we must come to know our enemy. To understand the way it thinks. For only then can we truly taste victory.”

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I drew up a Klingon counselor who says things like “Get over it!” and “Among my people you would be left to die in the wilderness for such weakness,” but I’ve never gotten the chance to play him.

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The Glass Cannon Network does a great job with their time displaced Counselor. The way he did his therapy sessions as flashbacks is an idea I would steal if I ever ran a TNG era adventure.