Move an Asset and Guard Zones in Dueling question

There is a lot of confusion here it seems. Maybe it’s me.

Here’s the core rule books rules for a spent characters turn action used to Move:

You move one of your assets (or your character, in some cases) from its current location to any adjacent zone. You may spend 2 points of Momentum to move your chosen asset one additional zone, or to choose a second asset to move one zone.


When you move, you may choose to try and gain an additional benefit, but there is a risk to this. You may attempt to move in a subtle way, trying to avoid attention, or you may move in a bold manner that provokes a response. In either case, this requires a skill test, with a Difficulty of 2. If you pass the skill test, you gain additional benefits…

Twice in there the term “you may” is written. I read that as an optional decision a player makes. Let me break this down.

You move one of your assets (or your character, in some cases) from its current location to any adjacent zone.

You move… period. Full stop. I don’t see anything about a test there. You expended an action to have your character move an asset or themselves one zone.

You may spend 2 points of Momentum to move your chosen asset one additional zone, or to choose a second asset to move one zone.

You may spend two momentum (or threat for GM NPCs) to do more stuff. This is an optional spend for the characters controlling player (or GM).

You may attempt to move in a subtle way, trying to avoid attention, or you may move in a bold manner that provokes a response. In either case, this requires a skill test, with a Difficulty of 2.

You may, once you spent that action to Move, add an effect (Bold or Subtle) and take a risk to further enhance the move. This is where the character makes the test. That is the risk.

So I’m reading that there is a base move of an asset (or character) that is available by spending your action. There are two options you can make if you spend the extra resources to do so. For the extra zones you spend momentum/threat, for the bold/subtle it’s a risk/reward trade off via a skill check difficulty 2. Pass/fail with reward/penalty.

Am I missing something?

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