I thought that folks might be interested in the John Carter of Mars RPG campaigns that I’m running, so have decided to start a thread here.
I have two gaming groups, one that plays on Friday night with five players in it, and one that plays on Sunday afternoons with two players in it (always looking for new players).
So, first off, I thought I’d provide some basic information on the player characters for each gaming group. First off, the Friday night characters.
KathyB - She pretty much knew what she wanted to create, and decided on a somewhat reformed Rogue, mostly a thief but with some interesting twists to the character. Santi Sarkos is a red Martian thief with a penchant for exploring and stealing and has a way with a knife.
Angela - She looked over the Archetypes and decided that she wanted to play an adventurer, specifically an explorer. Ollia Tarkun is a red Martian Explorer who doesn’t tend to take risks unless she can avoid it.
Ellie - She looked over the various character Archetypes, but wasn’t sure what she wanted to play at first. She decided to play Xosa Sassek, a First Born Airship Pilot who has been exiled for something she did. She’s under pain of death to never reveal the secret of the religion surrounding Issus.
Mark - Looking over the Archetypes, Mark was pretty taken with the Envoy, and created a red Martian diplomat by the name of Atros Aasan who is very much in love with a woman he met in his home city’s rival. He’s relatively smart but gets people.
Peter - He was quite looking forward to playing the game, and looking over the Archetypes, he decided he wanted to play a former healer turned panthan (mercenary). Kantos Shamm is a Panthan with a secretive history and a knack for healing those he fights and seriously injures.
Then we have the two players in the Sunday gaming group.
SteveR - He had an idea of what he wanted to create after we went over the Archetypes for the game system, and settled on an explorer. He created Kartos of Pakku (one of the cities I’ve added in the game), an Explorer with a background that I’m still waiting on.
Tammy - Tammy went over the Archetypes with me, and eventually settled on Jaxti Jarr, a red Martian scientist with a penchant for technology that often gets her into trouble.
Both gaming groups are playing in a region of Barsoom that I’ve created, called the Principality of Karakh, located some 3,500 haads to the northeast of the Forest of Lost Men.
In the posts from this point, I’ll be providing links to the game sessions of both gaming groups.
Thoughts and comments here are always welcome.