2d20 supers system draft

Been working on a set of supers rules for 2d20 for quite some time, and I just recently posted the first draft of a chapter (Chapter 3: Action!, as it happens). This covers a lot of fundamentals like turn structure, taking actions, and so on, and also has a lot of oblique references to how powers work.

The draft is here on Google docs: ch 3 - action - Google Docs

The main discussion is taking place on the supers channel of the Fluff N Crunch discord: Fluff n Crunch/That 70s Game. Or, if you have a Google account, feel free to request commentor permissions on the draft to leave comments inline.

A 2d20 supers game is a good idea.
But starting with the action chapter is a bit confusing.
Having at least some pre-made characters to see how a character looks like from the stats viewpoint would make the action chapter easier to understand.

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Absolutely fair! Figuring out what to polish first was a legit challenge… definitely some chicken-and-egg conundrums happening there. I think ultimately I decided to go with “Action!” because it’s the most rules-heavy, and with that and some pregenerated characters, you could actually play the game in rudimentary form, which has been my goal for a while now.

That said, characters would be good! I think that’s an achievable goal. The next full chapter draft should be the Powers chapter, but to your point, I think it would behoove me to bring the character sheet up to match the current rules draft and make a character or two for people to reference.

Yes, a few simple pregens would help - no need to finish the whole character creation chapter or so, only something to get a glimpse of what makes a character in this kind of 2d20 rpg.

Yeah, that’s good, because if we wait on me finishing the char creation chapter we’ll be here until 2030! That one has been particularly vexing.