I do not think any of my players will see this, or know that this concerns their group, so… This is a basic outline of my planned campaign, at least everything that I have written down and planned so far for it. GM advice, suggestions and/or critiques are welcomed. Some of the details for this campaign have come from the LUG Player’s Guide.
This campaign will start off in the year 2369. Players will not be allowed higher rank than Lieutenant Commander (this does still allow the Veteran career option). Most races will be allowed as playable, with a few exceptions. (No Ferengi, no full Romulans, No Borg, No full Cardassians, No Dominion species. Otherwise, every race available to the online creator, and some homebrew ones available online. Still debating on allowing any Xindi.) Not going to focus on roles for the time being, since none of the players will be a commanding officer or XO at the start.
First session will be character creation, followed by a basic rundown of current/recent events while the characters are meeting up on Starbase 12. Most of the characters had signed up for Starbase duty hoping to get a posting at the new Deep Space Nine. Instead, they were assigned to Starbase 315, located somewhere between the Briar Patch and the Hromi Cluster. They are to leave Starbase 12 on one of the new Runabouts to bring it to their new posting.
On the way, the events of Rescue at Xerxes IV happen (Scenario at the back of the Core Book). Once completed, they proceed to Starbase 315. Upon arrival, they get the tour, meet the command staff of the starbase, and can have some fun with random things around the station. The USS Crenshaw, an Oberth class vessel is assigned to the Starbase for scientific and emergency purposes, since parts of the sector have not been navigated since their discovery 200 years earlier due to radiation levels and spacial anomolies.
Amid random events on the station, they will be assigned a shift aboard the Crenshaw for scientific observation/routine patrol. Sometime during these patrols, the following events will happen: Ghost Writer (Modiphia Issue 3), A World with a Bluer Sun (Mission Compendium), Decision Point (Living Campaign), Tug of War (Living Campaign). Mixed within these missions are downtime at the Starbase, possible mischief involved there, along with issues dealing with a treaty negotiation concerning a local star system, and the uncovering of ruins on a planet within a system close to a Lazarus Star due to go Nova within a few years.
Next, the USS Crenshaw is decomissioned, and the Starbase is assigned a new Nova Class, the USS Solstice, on a 6-month shakedown/detachment. During those 6 months, developments continue with the study of the Lazarus Star, the local space anomolies, and the ruins on the planet. During routine patrols/surveys, the following events will happen: Biological Clock (Mission Compendium), Forests of the Night (Mission Compendium), Fading Suns (Living Campaign).
Once the USS Solstice is assigned a new commander and crew, the Starbase receives it’s new detached ship. USS Stargazer (Recovered by Captain Picard himself, and turned over for refit and reassignment). More developments with the local systems and antics on the Starbase are interspersed between routine patrols and surveys. Following events happen during this time: Vulture Among the Stars (Modiphia Issue 2), That Which is Unknown (Mission Compendium), Entropy’s Demise (Mission Compendium), Doomed to Repeat the Past (Living Campaign).
At this point, one of the characters should be ‘ready’ for command, and the group will get to decide what ship they would like. (Timeframe will limit some options, also would prefer they not take a Galaxy class. That is just my preference, though. If they all decide they want a Galaxy at this point, I will allow it.) The characters and their ship are then assigned as detached service to Narendra Station. From this point on, it will be the remaining Living Campaign episodes mixed in with whatever I can think up off the top of my head.
So… Questions? Comments? Advice?