Sounds like there are a lot of rules/refinement from other 2d20 games that could (or should) be folded into Conan (thematically re-named)
EDIT: Has anyone familiar with all the 2d20 games ever pcompiled a list of rules that work great in Conan?
Some are simple enough:
- Only 1 Fortune point can be used per test/round - Achtung!
- Bonus momentum cannot go into the group pool, but must be spent immediately or lost - Not sure which games (believe the Devs actually said this is how it should be played)
- Additional dice costing 1:1 (1 Doom for the 1st, 2 Doom for the 2nd, 3 Doom for the 3rd)
- Target numbers can’t go above 16 - newer games and per Devs here in the forums
However I’ve seen several mentioned as being great, but haven’t seen anyone actually give the specific mechanics of how they work. For example:
- Stealth rules from Infinity?
- Mental attack/Threat range increases from Achtung?
- Minion defense rules - John Carter
- Refined Initiative rules from newer games? (although I prefer Barbarians of Lemuria Mythic initiative myself)
And I know I’ve seen other rules mentioned I can’t think of at the moment.
…damn. Now I just really want a revised Core Rule book. Ha!