Hi Folks,
I’ll try to keep it simple but can expand if further detail is required. Id like to clarify if I have the follow scenario correct regarding difficulty increase.
The scene consists of a 5 player crew covering the following: Tactical, Science, Engineering, Medical, and the Captain. All are their relevant stations on the Bridge and engaged in space combat.
Tactical officer fire phasers at Difficulty X. hits, does and dmg, etc.
NPC ship takes its turn.
Now let’s say the science officer wanted to also fire phasers. He would have to use the Override Task (p.221 Core Rule Book) to carry out the Fire Weapon Task (p.223 Core Rule book) of the tactical station.
Q.1 Assuming nothing has changed tactically this action would be at Difficulty X +1 as he had to override the tactical station– Is this correct?
NPC has another turn and we’re back to the bridge crew.
Q.2 Can the engineering officer on his turn now also use the Override Task, and carry out a Fire Weapon Task and, if so, at what increased difficulty?
The book suggests this would be Difficulty X + 1 again as override just increase difficulty by +1 BUT our GM is under the impression he has read that this would go up to +2, and if another player tried it on their turn +3 and so on.
The only place I can find anything like it is under the NPC Crew rules (p.225 Core Rule Books) which says after the first task each task is +1, then +2, then +3 etc but that’s for the NPCS.
It seems a small thing and, whilst it is not the end of the world, I would love to know if this is the case. Has there been an Errata to the Override action or has there been an official post regarding this?
Thanks in advance for any input.