We played the first time and in the combat with zones and reach there was a constant “problem”.
The playercharacters are in one zone. My NPCs were in the adjacent zone. So if the players where moving into the zone with the NPCs they can not attack them with melee. Because there were not in “Reach”. Only one movement action is allowed.
And if I would move my NPCs into the zone with the PCs, they can not attack with melee as well. So who ever is moving first is “loosing” if they have no ranged weapon.
So one of my players were an Archer and always moved out of the way from my Minions, even if I use Doom to interrupt, the player would always out of Reach from my Melee attack.
Can someone explain to me how REACH and MOVEMENT works to get a Melee attack in one turn?