Crafting more stuff

Unless I’m missing them, it looks like there is nothing about building workbenches or constructing armor or weapons.

It’s a little hard to wrap the mind around being able to build night vision scopes and regeneration fields but a chem station, bicycle, leather armor, or a knife are too complex.

Anyone have anything worked up?

I made some rules for crafting ammunition. I might end up making some more recipes later. I hope the crafting system may be something that will be expanded upon later.

Crafting ammo


I’m curious about the system for crafting new weapons as well. There doesn’t seem to be any rules that I can find.