Crafting more stuff

Unless I’m missing them, it looks like there is nothing about building workbenches or constructing armor or weapons.

It’s a little hard to wrap the mind around being able to build night vision scopes and regeneration fields but a chem station, bicycle, leather armor, or a knife are too complex.

Anyone have anything worked up?

I made some rules for crafting ammunition. I might end up making some more recipes later. I hope the crafting system may be something that will be expanded upon later.

Crafting ammo

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I’m curious about the system for crafting new weapons as well. There doesn’t seem to be any rules that I can find.