Well I ran the session for the group this evening.
It began with them transporting down into a nearby ice cavern before heading though the tunnels under the arctic ice sheet to get to where the sensors had picked up something. They were given the option of two main tunnels, one towards the anomaly and one away from it. They chose towards first.
They had to navigate through several collapsed passages, which at one point meant the party was separated as one of them rolled a complication which brought down some more of the ceiling behind her.
Once they met back up they had one more ice collapse to get through to reach where an ancient ship had been hidden thousands of year previously.
In breaking through that they disturbed a series of stalactites above them requiring some fancy footwork to avoid. Deciding to deal with the remaining stalactites by phasing them off the ceiling the party made it’s way to the ship and found an access hatch that wasn’t covered in half a foot of ice.
While hacking through the access pad their earlier phasing came back to haunt them as the pocket of highly pressurised water in a pocket above the cavern began to seep through.
Thus it became a race against time (extended task) to get through the hatch before they were deluged in sub-zero water.
They succeeded, but not before one of them was drenched and had to ditch his cold weather gear once inside the ship.
Inside the ship they had to deal with a few ancient booby traps. Thankfully they were designed to work against robotic enemies (one side of a historic civil war they had encountered before) so after the security officer took a nasty shock they were able to avoid them fairly easily.
At the Bridge they had to have an argument with a stubborn computer system that didn’t recognise them as they weren’t the correct race and didn’t have any Command Authority tokens.
Eventually they persuaded it to give access and it proceeded to start powering up the reactors. Thousands of years of no maintenance meant that it hit various issues and advised that it needed to vent the main reactor to prevent major damage. Which would have been a problem on an uninhabited planet, but as the planet was now populated by the regressed descendants of the original crew it would have been a major catastrophe.
Some fast engineering work later they were able to shut down the reactor without too many issues. It wasn’t going to restart without a major overhaul, but that was a problem for a future team.
Having stabilised the ship and downloaded it’s databanks they went back to check out the other passage from the start. Finding a collapsed tunnel and the remains of the former captain. Along with his Command Authority token…
Overall the group had fun and overcame the obstacles I threw at them. It made for a change to not have an ‘enemy’ to go against. Even the computer was more stubborn than antagonistic.
The data they downloaded gave them the target for their next mission, which will be more of a trace against an opposing force to get the objective before them.
Thanks to everyone who gave me ideas and suggestions. It definitely helped me create and refine the session.