Indeed, in the dune books, we talk about an atomic explosion when a lasgun hits a shield. On the other hand, during the books, particularly in those of Brian Herbert, Frank’s son, the soldiers often have lasguns and use them often. On the other hand, at no time do we explain how they know that their target is not wearing a shield and this situation almost never happens.
There are several logical problems with applying the Holtzman effect and lasguns too categorically.
Firstly, a head of state (or house) would never allow his soldiers or officers the possibility of triggering an atomic explosion, even if only by accident since the political consequences of such an explosion are the annihilation of the House. During battles, soldiers are confronted with various situations, including fear, injuries, trauma. Sometimes, they are injured, sometimes, we give them pain medication which can affect their judgment, sometimes, we give them drugs to counter fatigue or to put them in a state of violence, etc. Not to mention that some soldiers are sadists or extremists and if they have just lost loved ones, they may want revenge more than following the rules of their house.
In such a circumstance, we would never distribute lasguns as any soldier’s primary weapon. These weapons would be managed like atomic weapons, with very strict activation procedures and very precise and binding rules of engagement.
Second, the problem with the Holtzman effect is the creation of a cheap form of nuclear explosion that allows everyone to create a lot of destruction for inexpensive material. The big houses have family atomics, but the poor houses just have to shoot the shields with their laser to do the same.
Third, it is enough to send a suicidal man shot on his own shield to accuse the other house of having used atomic weapons and let the Landsraad make it banned.
So, fourthly, the risks listed here would probably push the Imperium not to condemn the Holtzman effect, but rather the use of lasguns because they are too risky.
To solve these problems, I modified things a little. The Holtzman effect as known was with the first models a long time ago. Now, with the new shield and lasgun models, there is a risk, but it is now minimal but still real. A large atomic explosion could be possible between a shield and a laasgun if the shooter is aware of the intensity, the frequencies of the shield, but for that, he must have spies who tell him about the current calibration of the shield. Such knowledge can increase the risk of an explosion, without guaranteeing it.
Without this knowledge, the chances of an explosion are possible, but would mainly fall on the shooter and not the target. The greatest risk is not an atomic explosion, but damage to the weapon or its explosion of the weapon which will injure the carrier.
My goal is to remove the risk for the defendant to put the danger on the shooter. The goal is that the probability of a risk to the shooter is sufficient to be dissuasive, but not enough to be able to derive a tactical advantage and to be able to use the Holtzman effect as a high-quality atomic bomb.
The idea of putting a pre-laser which analyzes the presence of a shield and which prevents a lasgun from firing a laser without cel is excellent. This optin can be removed, but this puts the shooter in danger and not the target. THE greatest risk is a local explosion or destruction of the lasgun.
You can had that small weapons and shields create mini explosion that destroy the shooters. Only large shields hits by by very large warship lasgun produce atomic explosion. And those explosion occure on the shooter side.
Big lasguns are powerfull enough to destroy personal shield, but at the risk of damaging the big lasguns wich cost lot of money. Small lasgun shooting large shield increase the chance of the explision of the lasguns.
Like i said, use the chance of explosion as a reason to avoid having character shooting at shield with lasgun. But put those chance low enough that trying to create a delibarate explosion are not good enough to be use as a strategy. But if you realy need a holtzman effect explosion in your game, explain how the lasgun has been perfectly calibrated with the intensity and frequence of the shields.
Go for simplicity. A complication of lasgun vs shield is weapon Destructions or character wounded, maybe anyone in the zone if you want to make a point to the player and if they eant to abuse the effect, nothing happen. Just made your player know that whatever they want to achieve with lasgun vs shield is not worth it.