I’ve had this idea for a while now. To have players choose an archetypal role for their first Value. The thinking that it would help with role-play. They’d choose one of these…
1.The Lover - The romantic lead who’s guided by the heart.
The Hero - The protagonist who rises to meet a challenge and saves the day.
The Magician - A powerful figure who has harnessed the ways of the universe to achieve key goals.
4.The Outlaw - The rebel who won’t abide by society’s demands.
5.The Explorer - A character naturally driven to push the boundaries of the status quo and explore the unknown.
- The Sage - A wise figure with knowledge for those who inquire. The mother figure or mentor is often based on this archetype.
7.The Innocent - A morally pure character, often a child, whose only intentions are good.
8.The Creator - A motivated visionary who creates art or structures during the narrative.
9.The Ruler - A character with legal or emotional power over others.
10.The Caregiver A character who continually supports others and makes sacrifices on their behalf.
11.The Everyman - A relatable character who feels recognizable from daily life.
12.The Jester - A funny character or trickster who provides comic relief, but may also speak important truths.
Additionally, I’m considering creating unique talents that go along with each archetype so player can be a bit of individualization.